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PerceptiveCunningElusive

design

Jovenes have several defining traits and can also have certain optional traits. The full list of traits and mutations can be found in the trait index.

The required traits that each Jovene has are:
EyesJovenes have many, many, many eyes that cover all parts of their body. Some believe that more eyes mean more magical ability, although this has been disproven.
EarsJovenes have weirdly shaped ears that look like backwards crab pincers.
TeethAll Jovenes have two fangs in their upper row of teeth. The length of the fangs depend on genetics.

color guide

There are a limited amount of colors that a Jovene can have for their skin, hair, and eyes. Colors marked with a C-Tier or higher rarity must be purchased before use.

Coloring rarities are color coded: E-Tier D-Tier C-Tier B-Tier A-Tier S-Tier. Colors marked with Restricted are impossible for the species.
Skin
A colorful Jovene is a one-in-a-million occurrence and, even then, they do not have human skin tones.
Hair
All Jovenes are born with white hair, although hair dye is popular in the Jovene community.
Eyes (Sclera)
Eyes (Irises)

abilities

On top of their standard physical attributes, Jovenes have unique, innate, magical abilities. The strength and control of these abilities depend on the Jovene's stats, which can be increased with training.

The base stats for a Jovene are:
Strength 0
Ambition 1
Logic 1
Charm 4
Magic 4
While all Jovenes have E-Tier and D-Tier abilities, other abilities require either a natural affinity for the skill or significant work in increasing their stats.

The full list of abilities can be found in the ability index.
Holographic IllusionsE-Tier
All Jovenes can create life-like hologram illusions, although the size of the hologram depends on their magic stat.
ShapeshiftingB-Tier
Shapeshifting is an innate ability that only some Jovenes have. It is a trait that can be passed down genetically and takes a large amount of magic to control.

demographics

(click the province names to jump to their information pages)

Jovenes are fairly spread out around Greater Edan as they feel very little attachment to their homes. Jovenes are surprisingly resilient, able to survive in harsh and cold climates that many of the other species would be unwilling to tolerate. As a result, mountainous areas of Greater Edan have primarly Jovene populations.

Historically, Jovenes are traveling performers that migrate often. Much of the entertainment industry in Greater Edan consists of Jovenes due to their shapeshifting and holographic abilities. Much of the underground scene also consists of Jovenes, as their abilities also make it easy to commit crimes.